Origins
Allay
Arachnid
Avian
Blazeborn
BumbleBee
Creep
Elytrian
Enderian
Feline
Human
Merling
Phantom
Piglin
Rabbit
Skulkling
Shulk
Slimeling
Starborne
Allay
Impact : 🔴🔴🔴 These friendly fairies love the sweet sounds of music, and a yummy cookie :).
Powers:
Little Fairy : You have small wings, you can fly and float, but are 40% smaller than a normal human Treasure Finder : You have increased chances of getting treasure loot, and villagers will lower their prices for you Fragile : You have 3 less hearts of health than humans Vegetarian : You can't digest any meat Bioluminescent : You have a mysterious sparkle, and glow in the dark. Missing name : Missing description Jukebox Stash : Stand on a Jukebox to open a personal stash inside the jukebox Prey : Illagers and crossbows deal 2x damage to you. Ill Omen : The sight of totems disgusts you, you have no need for such vile things. Unwieldy : The way your hands are formed provide no way of holding a shield upright Collector : Dropped items glow for you.
Arachnid
Impact : 🟢 Their climbing abilities and the ability to trap their foes in a spiderweb make the Arachnid perfect hunters
Powers:
Climbing : You are able to climb up any kind of wall, just not ladders Master of Webs : You navigate cobweb perfectly, and are able to climb in them. When you hit an enemy, they get stuck in cobweb for a while. Non-arthropods stuck in cobweb will be sensed by you. Carnivore : You diet is restricted to meat, you can't eat vegetables Fragile : You have 3 less hearts of health than humans
Avian
Impact : 🟢 The Avian race has lost their ability to fly a long time ago. Now these peaceful creatures can be seen gliding from one place to another
Powers:
Featherweight : You fall as gently to the ground as a feather would, unless you sneak. Fresh Air : When sleeping, your bed needs to be at an altitude of at least 86 blocks, so you can breathe fresh air Tailwind : You are a little bit quicker on foot than others Oviparous : Whenever you wake up in the morning, you will lay an egg Vegetarian : You can't digest any meat
Blazeborn
Impact : 🔴🔴🔴 Late descendants of the Blaze, the Blazeborn are naturally immune to the perils of the Nether
Powers:
Fire Immunity : You are immune to all types of fire damage Nether Inhabitant : Your natural spawn will be in the Nether Burning Wrath : When on fire, you deal additional damage with your attacks Hotblooded : Due to your hot body, venoms burn up, making you immune to poison and hunger status effects Hydrophobia : You receive damage over time while in contact with water
BumbleBee
Impact : 🟠🟠 Bees are cool. They fly and enjoy flowers and die
Powers:
Stinger : Upon hitting an entity, they have a 35% chance of being poisoned Bloom : You gain regeneration when near flowers but you can only eat honey and fruit Fragile : You have 3 less hearts of health than humans Featherweight : You fall as gently to the ground as a feather would, unless you sneak. Sleepy Bee : You are sleepy at night, you walk and fly slower Flap : Double tap space bar to jump while in air to fly
Creep
Impact : 🟠🟠 Silent but deadly, the Creep are skilled in the arts of stealth, however they are TERRIBLY allergic to cats
Powers:
Charged : During thunderstorms, you are significantly stronger Blast Resistant : You take 80% less blast/explosion damage BOOOM : You can explode at will by holding shift, toggleable with keybind Unstable Entity : Upon being hit, you have a 20% chance of getting poisoned. Sprint : Every 30 seconds you can sprint for 15 seconds unless your in a thunderstorm Slower : You are slower than the normal human
Elytrian
Impact : 🟢 Often flying around in the winds, Elytrians are uncomfortable when they dont have enough space above their head
Powers:
Winged : You have Elytra wings without needing to equip any Gift of the Winds : Every 30 seconds you are able to launch about 20 blocks up into the air Aerial Combatant : You deal substantially more damage while in Elytra Flight Need for Mobility : You cannot wear any heavy armor (armor with protection values higher than chainmail) Claustrophobia : Being somewhere with a low ceiling for too long will weaken you and make you slower Brittle Bones : You take more damage from falling and flying into blocks
Enderian
Impact : 🟠🟠 Born as the children of the Ender Dragon, Enderians are capable of teleporting, but are vulnerable to water
Powers:
Teleportation : Whenever you want, you may throw an ender pearl which deals no damage, allowing you to teleport Hydrophobia : You receive damage over time while in contact with water Scared of Gourds : You are afraid of pumpkins. For a good reason Slender Body : You can reach blocks and entities further away
Feline
Impact : 🟠🟠 With their cat-like appearance, the Feline scare creepers away. With the dexterity of cats, they always land safely on their feet
Powers:
Acrobatics : You never take fall damage, no matter from which height you fall Strong Ankles : You are able to jump higher by jumping while sprinting Velvet Paws : Your footsteps don't cause any vibrations which could otherwise be picked up by nearby lifeforms Nine Lives : You have 1 less heart of health than humans Weak Arms : When not under the effect of a strength potion, you can only mine natural stone if there are at most 2 other natural stone blocks adjacent to it Catlike Appearance : Creepers are scared of you and will only explode if you attack them first Nocturnal : You can slightly see in the dark when not in water
Human
Impact : 🟢 A regular human. Your ordinary Minecraft experience awaits
Merling
Impact : 🔴🔴🔴 These natural inhabitants of the ocean are not used to being out of the water for too long
Powers:
Gills : You can breathe underwater, but not on land Wet Eyes : Your vision underwater is perfect Aqua Affinity : You may break blocks underwater as others do on land Fins : Your underwater speed is increased Like Water : When underwater, you do not sink to the ground unless you want to
Phantom
Impact : 🔴🔴🔴 As half-human and half-phantom beings, these creatures can switch between a Phantom and a normal form
Powers:
Phantom Form : You can switch between human and phantom form at will, but only while you are saturated enough to sprint Phasing : While phantomized, you can walk through solid material, except Obsidian Invisibility : While phantomized, you are invisible Photoallergic : You begin to burn in daylight if you are not invisible Fast Metabolism : Being phantomized causes you to become hungry Fragile : You have 3 less hearts of health than humans
Piglin
Impact : 🟠🟠 Born in the nether and trained by the ancient ancestors of the pigs, you love shiny things and are extremely skilled with a crossbow
Powers:
Nether Inhabitant : Your natural spawn will be in the Nether Piglin Brothers : You are one of the pigmen, they will not attack you unless provoked. Brutish Gear : You are accustomed to the gear of the nether (You can only wear gold, stone, leather, and netherite tools/weapons/armor) Brutish Training : You deal extra damage with axes. Carnivore : You diet is restricted to meat, you can't eat vegetables Atrophy : You take 2x wither damage. Nether hide : You have a stronger skin than most, you get 2 more armor bars zombify in the overworld Warriors Charge : Every 30 seconds you can dash forward with great speed
Rabbit
Impact : 🟢 These furry bunnies are extremely good jumpers and have amazing agility
Powers:
Big Leap : You can leap in the direction you are looking to Strong Hopper : You can jump significantly higher Acrobatics : You never take fall damage, no matter from which height you fall Delicious : You may drop a rabbit's foot when hit Vegetarian : You can't digest any meat Fragile : You have 3 less hearts of health than humans
Skulkling
Impact : 🔴🔴🔴 Often found lurking in the Deep Dark, these creatures are dangerous, but weak when exposed to light
Powers:
Decaying Essence : Over time your armor slowly disintegrates Carrier of Echos : You can emmit a sonic boom every 60 seconds, only if you have enough energy to sprint Afraid of the Light : You are much weaker in the light Amongst Your People : You get buffs while near sculk blocks Photoallergic : You begin to burn in daylight if you are not invisible Sturdy Skin : Even without wearing armor, your skin provides natural protection
Shulk
Impact : 🟢 Related to Shulkers, the bodies of the Shulk are outfitted with a protective shell-like skin
Powers:
Hoarder : You have access to an additional 9 slots of inventory, which keep the items on death Sturdy Skin : Even without wearing armor, your skin provides natural protection Strong Arms : You are strong enough to break natural stones without using a pickaxe Unwieldy : The way your hands are formed provide no way of holding a shield upright Large Appetite : You exhaust much quicker than others, thus requiring you to eat more
Slimeling
Impact : 🟠🟠 Part Human, part Slime. Very unpleasant to touch
Powers:
Strong Hopper : You can jump significantly higher Acrobatics : You never take fall damage, no matter from which height you fall Boing Boing : You bounce on every block as if it were a slime block Melting Skin : You burn in hot biomes Slime-Like : You have the green skin of a slime, and when too cold you become more solid
Starborne
Impact : 🔴🔴🔴 Being born from the stars, you are a nonviolent, star-obsessed, mysterious, and potentially powerful entity that fell from the stars down to this blocky world we reside.
Powers:
§a§nSpeedy Star : §f[Primary]§r You can condense your star energy to make you gain mediocre velocity and make a star circle behind you to fling others too close into the air. §a§nShooting Star : §f[Secondary]§r You can shoot a star beam to deal 10 damage with a 6 second cooldown. §a§nBorn From the Stars : During the night when you can observe the stars, the cosmos grants you a mysterious power that results in regeneration and speed with moon-like gravity unless you sneak. §6§nSupernova : All the collected star energy that you have accumulated through your time in the stars needs to go somewhere, So whenever you happen to meet your demise you will explode in a great Supernova if you are not sneaking, however, you will need exposure to the stars to refill that energy. §c§nCold Vacuum : You are used to the cold environment of space so fire isn't exactly something you're used to, this results in taking double damage from all fire-related sources. §c§nStarwatcher : You just §llove§r to watch the stars, and when not exposed to them you get a little sad and will move a bit slower. §c§nNonviolent : In the great abyss of space, violence is uncommon if you even come across someone in the first place, this results in you having a small chance to be immobilized upon taking damage. §3§nCredits : Version: §33.0§r Creator: §3Slayer§r Original Idea: §3Yellow#6296